Deep 3D Print

Surface textures

Raised textures on your 3D models, not paint

Knurling for grip, wood or stone for decor, knit for something softer. Deep 3D Print applies 13 relief patterns to the geometry, keeping the mesh closed and the base flat.

A flamingo with a knit texture in Deep 3D Print, next to the grid of the 13 surface patterns

How it works

  1. 1

    Choose a pattern

    Thirteen patterns, from knurling to carbon fiber.

  2. 2

    Set size and depth

    Size from 1 to 20 mm per repeat, depth from 0.1 to 2 mm.

  3. 3

    Whole model or some colors

    Texture everything, or only the parts of the colors you choose.

  4. 4

    Apply

    The texture creates a new version; the original stays available.

Thirteen patterns

Each one is a procedural relief, so it wraps the model without visible seams.

  • Knurling
  • Hexagons
  • Ribs
  • Dots
  • Stone
  • Wood grain
  • Leather
  • Bricks
  • Waves
  • Woven
  • Knit
  • Carbon fiber
  • Sand

Geometry, not paint

Fuzzy skin and slicer effects only change the outer wall path. A displaced mesh carries the same pattern into every slicer and on every printer, and you see it in the viewer before printing.

Made for printing

Faces that point down and the area near the bed stay smooth, so the model still sits flat and overhangs do not get worse. The relief fades at the edge of the selection and the mesh stays closed. Its colors stay as they are.

More relief means more triangles: files get larger.

Questions

Does the texture keep the colors?

Yes. The colors of the model stay as they are.

Can I texture only part of a model?

Yes: choose the colors of the parts to texture.

Can I texture my own STL?

Yes. Imported STL, OBJ and 3MF models get the same textures as generated ones.

Try it on your next print

Deep 3D Print for iPhone and iPad.